Vol. XVIII · Free shipping $75+ · Read the collection
Feature · Product Review

Runecairn: Core Rules Non-fiction join a faction and change

Runecairn: Core Rules Non-fiction join a faction and changeRunecairn: Core Rules is a 44 page, black and white tabletop RPG zine, which includes a Norse fantasy setting, a full game system, and character creation rules for adventures set after Ragnarok destroyed most of the Nine Realms of Norse mythology. Features: Play designed for two players, one Warden and one Adventurer. Full rules for play, based on the streamlined Cairn system and with mechanics inspired by the Dark Souls game series. Dynamic combat

SKU: 28829823315 · From nrw-wonen.nl

4.4
USD12.00 USD56.00

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Ships within 48 hours · Estimated delivery Jul 30 - Aug 4

Description

join a faction and change the course of cyclops history

How do you play the game

A world of molten metal where society exists only on airships fueled by elemental blood

) and collect clues

Runecairn: Core Rules Non-fiction join a faction and changeRunecairn: Core Rules is a 44 page, black and white tabletop RPG zine, which includes a Norse fantasy setting, a full game system, and character creation rules for adventures set after Ragnarok destroyed most of the Nine Realms of Norse mythology. Features: Play designed for two players, one Warden and one Adventurer. Full rules for play, based on the streamlined Cairn system and with mechanics inspired by the Dark Souls game series. Dynamic combat

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